Key stats from channels, games and live streams on DouYu, Huya, Bilibili and CC163 platforms
By Peak Heat Index
| Channel name |
Peak
Heat Index |
|||
|---|---|---|---|---|
| 1 |
|
|
哔哩哔哩英雄联盟赛事
|
56 022 731
|
| 2 |
|
|
崩坏星穹铁道
|
49 894 702
|
| 3 |
|
|
哔哩哔哩王者荣耀赛事
|
46 279 450
|
| 4 |
|
|
王者荣耀
|
20 196 966
|
| 5 |
|
|
王者荣耀世界
|
20 196 966
|
| 6 |
|
|
若若跑的贼快
|
19 452 775
|
| 7 |
|
|
顾北宁ii
|
13 629 932
|
| 8 |
|
|
南波儿大魔王丶
|
9 950 021
|
| 9 |
|
|
一诺台球解说
|
9 291 778
|
| 10 |
|
|
王者荣耀官方赛事
|
9 221 106
|
By Peak Heat Index
| Game |
Peak
Heat Index |
||
|---|---|---|---|
| 1 |
|
Unknown
|
164 692 335
|
| 2 |
|
Star Show
|
151 564 002
|
| 3 |
|
Honor of Kings
|
139 424 895
|
| 4 |
|
Star Show
|
114 038 818
|
| 5 |
|
Honor of Kings
|
96 863 785
|
| 6 |
|
Make Friends
|
94 776 648
|
| 7 |
|
League of Legends
|
94 698 114
|
| 8 |
|
Top Games
|
92 540 608
|
| 9 |
|
Outdoor
|
85 348 195
|
| 10 |
|
三角洲行动
|
83 252 163
|
By Heat Index
| Channel name |
Heat
Index |
|||
|---|---|---|---|---|
| 1 |
|
|
玩机器丶Machine
|
5 173 280
|
| 2 |
|
|
狂鸟丶楚河-90327
|
5 172 427
|
| 3 |
|
|
QUQU太不常规
|
4 644 761
|
| 4 |
|
|
杨齐家丶
|
4 375 043
|
| 5 |
|
|
卡尔
|
3 801 512
|
| 6 |
|
|
寅子
|
3 754 735
|
| 7 |
|
|
20岁天才歌手Running
|
3 744 690
|
| 8 |
|
|
小小小酷哥-组织
|
3 715 161
|
| 9 |
|
|
若若跑的贼快
|
3 392 405
|
| 10 |
|
|
智勋勋勋勋
|
3 247 007
|
The Chinese Heat Index is a proprietary metric used by major Chinese streaming platforms like DouYu, Huya, Bilibili and CC163 to measure the popularity of live streams. Unlike traditional viewership metrics such as concurrent viewers or hours watched, the Heat Index is a composite score influenced by multiple factors including stream duration, the number of visitors, viewer interactions, and the number of archived videos.
Chinese streaming platforms use the Heat Index system instead of standard viewership statistics such as concurrent viewers or average watch time. Due to the different data methodology, platforms like DouYu, Huya, Bilibili and CC163 cannot be directly compared to Twitch, YouTube Gaming, or Kick.
Among the most popular esports titles on DouYu, Huya, Bilibili and CC163 are Honor of Kings, PUBG Mobile, and League of Legends. These games consistently rank at the top of Heat Index charts, with Honor of Kings being particularly dominant due to its domestic popularity and cultural relevance. Other popular titles include CrossFire, Peacekeeper Elite (the localized version of PUBG), and Dota 2, although to a lesser extent.
DouYu, Huya, Bilibili and CC163 are home to some of the most prominent esports leagues in China. Among the most popular are the King Pro League (KPL) and the League of Legends Pro League (LPL). KPL is the top professional league for Honor of Kings, one of China's most-watched mobile games, while LPL is the official Chinese league for League of Legends, a global esports phenomenon. Both leagues attract millions of viewers and dominate the Heat Index rankings during their seasons.
No, DoHuya operates independently and is not officially affiliated with DouYu, Huya, Bilibili or CC163. It serves as a third-party analytical tool that aggregates and analyzes data from these platforms to provide users with insights into the Chinese streaming ecosystem.