Key stats from channels, games and live streams on DouYu, Huya, Bilibili and CC163 platforms
By Peak Heat Index
| Channel name |
Peak
Heat Index |
|||
|---|---|---|---|---|
| 1 |
|
|
哔哩哔哩英雄联盟赛事
|
44 232 855
|
| 2 |
|
|
哔哩哔哩王者荣耀赛事
|
42 429 744
|
| 3 |
|
|
王者荣耀官方赛事
|
32 452 935
|
| 4 |
|
|
若若跑的贼快
|
19 113 557
|
| 5 |
|
|
DANK1NG
|
11 305 626
|
| 6 |
|
|
陈周周yo
|
11 301 177
|
| 7 |
|
|
三角洲行动赛事
|
9 233 151
|
| 8 |
|
|
pigff
|
9 047 710
|
| 9 |
|
|
XROCK年鹏Enpi
|
9 023 710
|
| 10 |
|
|
晒网的慧儿呀
|
8 816 141
|
By Peak Heat Index
| Game |
Peak
Heat Index |
||
|---|---|---|---|
| 1 |
|
Honor of Kings
|
139 474 954
|
| 2 |
|
Star Show
|
136 784 465
|
| 3 |
|
Make Friends
|
110 028 675
|
| 4 |
|
League of Legends
|
109 836 544
|
| 5 |
|
Star Show
|
109 804 879
|
| 6 |
|
Unknown
|
107 063 378
|
| 7 |
|
Honor of Kings
|
94 529 137
|
| 8 |
|
三角洲行动
|
83 252 163
|
| 9 |
|
Top Games
|
81 294 038
|
| 10 |
|
Outdoor
|
80 717 714
|
By Heat Index
| Channel name |
Heat
Index |
|||
|---|---|---|---|---|
| 1 |
|
|
狂鸟丶楚河-90327
|
5 062 345
|
| 2 |
|
|
QUQU太不常规
|
4 024 733
|
| 3 |
|
|
20岁天才歌手Running
|
3 895 542
|
| 4 |
|
|
pigff
|
3 209 959
|
| 5 |
|
|
若若跑的贼快
|
3 144 544
|
| 6 |
|
|
超神OP
|
3 020 393
|
| 7 |
|
|
邦Sa
|
2 918 260
|
| 8 |
|
|
王者荣耀官方赛事
|
2 785 110
|
| 9 |
|
|
狂鸟丶单身狗-90327
|
2 763 046
|
| 10 |
|
|
阿涛皎月Carry
|
2 691 968
|
The Chinese Heat Index is a proprietary metric used by major Chinese streaming platforms like DouYu, Huya, Bilibili and CC163 to measure the popularity of live streams. Unlike traditional viewership metrics such as concurrent viewers or hours watched, the Heat Index is a composite score influenced by multiple factors including stream duration, the number of visitors, viewer interactions, and the number of archived videos.
Chinese streaming platforms use the Heat Index system instead of standard viewership statistics such as concurrent viewers or average watch time. Due to the different data methodology, platforms like DouYu, Huya, Bilibili and CC163 cannot be directly compared to Twitch, YouTube Gaming, or Kick.
Among the most popular esports titles on DouYu, Huya, Bilibili and CC163 are Honor of Kings, PUBG Mobile, and League of Legends. These games consistently rank at the top of Heat Index charts, with Honor of Kings being particularly dominant due to its domestic popularity and cultural relevance. Other popular titles include CrossFire, Peacekeeper Elite (the localized version of PUBG), and Dota 2, although to a lesser extent.
DouYu, Huya, Bilibili and CC163 are home to some of the most prominent esports leagues in China. Among the most popular are the King Pro League (KPL) and the League of Legends Pro League (LPL). KPL is the top professional league for Honor of Kings, one of China's most-watched mobile games, while LPL is the official Chinese league for League of Legends, a global esports phenomenon. Both leagues attract millions of viewers and dominate the Heat Index rankings during their seasons.
No, DoHuya operates independently and is not officially affiliated with DouYu, Huya, Bilibili or CC163. It serves as a third-party analytical tool that aggregates and analyzes data from these platforms to provide users with insights into the Chinese streaming ecosystem.