Key stats from channels, games and live streams on DouYu, Huya, Bilibili and CC163 platforms
By Peak Heat Index
| Channel name |
Peak
Heat Index |
|||
|---|---|---|---|---|
| 1 |
|
|
原神
|
43 686 862
|
| 2 |
|
|
哔哩哔哩英雄联盟赛事
|
41 504 083
|
| 3 |
|
|
若若跑的贼快
|
40 921 730
|
| 4 |
|
|
穿越火线运营团队
|
34 372 300
|
| 5 |
|
|
绝区零
|
31 535 192
|
| 6 |
|
|
哔哩哔哩王者荣耀赛事
|
30 203 912
|
| 7 |
|
|
王者荣耀官方赛事
|
24 063 524
|
| 8 |
|
|
DANK1NG
|
14 455 417
|
| 9 |
|
|
小悦光
|
13 229 696
|
| 10 |
|
|
哔哩哔哩直播
|
12 461 245
|
By Peak Heat Index
| Game |
Peak
Heat Index |
||
|---|---|---|---|
| 1 |
|
Make Friends
|
494 053 372
|
| 2 |
|
Star Show
|
160 576 095
|
| 3 |
|
Honor of Kings
|
143 258 238
|
| 4 |
|
Unknown
|
126 282 605
|
| 5 |
|
Star Show
|
114 372 980
|
| 6 |
|
Honor of Kings
|
94 624 742
|
| 7 |
|
League of Legends
|
88 374 777
|
| 8 |
|
三角洲行动
|
86 027 469
|
| 9 |
|
Game for Peace
|
85 715 360
|
| 10 |
|
League of Legends
|
67 930 237
|
By Heat Index
| Channel name |
Heat
Index |
|||
|---|---|---|---|---|
| 1 |
|
|
QUQU太不常规
|
4 364 523
|
| 2 |
|
|
20岁天才歌手Running
|
4 216 836
|
| 3 |
|
|
pigff
|
3 484 483
|
| 4 |
|
|
南波儿大魔王丶
|
3 341 352
|
| 5 |
|
|
若若跑的贼快
|
3 301 909
|
| 6 |
|
|
山东棋王弈哥
|
3 229 791
|
| 7 |
|
|
华创-达文西
|
3 179 503
|
| 8 |
|
|
邦Sa
|
2 882 154
|
| 9 |
|
|
DANK1NG
|
2 839 879
|
| 10 |
|
|
孙悟空丨兰林汉
|
2 819 981
|
The Chinese Heat Index is a proprietary metric used by major Chinese streaming platforms like DouYu, Huya, Bilibili and CC163 to measure the popularity of live streams. Unlike traditional viewership metrics such as concurrent viewers or hours watched, the Heat Index is a composite score influenced by multiple factors including stream duration, the number of visitors, viewer interactions, and the number of archived videos.
Chinese streaming platforms use the Heat Index system instead of standard viewership statistics such as concurrent viewers or average watch time. Due to the different data methodology, platforms like DouYu, Huya, Bilibili and CC163 cannot be directly compared to Twitch, YouTube Gaming, or Kick.
Among the most popular esports titles on DouYu, Huya, Bilibili and CC163 are Honor of Kings, PUBG Mobile, and League of Legends. These games consistently rank at the top of Heat Index charts, with Honor of Kings being particularly dominant due to its domestic popularity and cultural relevance. Other popular titles include CrossFire, Peacekeeper Elite (the localized version of PUBG), and Dota 2, although to a lesser extent.
DouYu, Huya, Bilibili and CC163 are home to some of the most prominent esports leagues in China. Among the most popular are the King Pro League (KPL) and the League of Legends Pro League (LPL). KPL is the top professional league for Honor of Kings, one of China's most-watched mobile games, while LPL is the official Chinese league for League of Legends, a global esports phenomenon. Both leagues attract millions of viewers and dominate the Heat Index rankings during their seasons.
No, DoHuya operates independently and is not officially affiliated with DouYu, Huya, Bilibili or CC163. It serves as a third-party analytical tool that aggregates and analyzes data from these platforms to provide users with insights into the Chinese streaming ecosystem.