Key stats from channels, games and live streams on DouYu, Huya, Bilibili and CC163 platforms
By Peak Heat Index
| Channel name |
Peak
Heat Index |
|||
|---|---|---|---|---|
| 1 |
|
|
若若跑的贼快
|
116 460 463
|
| 2 |
|
|
哔哩哔哩王者荣耀赛事
|
50 342 018
|
| 3 |
|
|
哔哩哔哩英雄联盟赛事
|
47 518 106
|
| 4 |
|
|
原神
|
46 926 904
|
| 5 |
|
|
王者荣耀官方赛事
|
33 516 967
|
| 6 |
|
|
无畏契约赛事
|
18 134 500
|
| 7 |
|
|
DANK1NG
|
13 184 636
|
| 8 |
|
|
王者荣耀赛事
|
10 812 628
|
| 9 |
|
|
深圳DYG钎城
|
9 303 691
|
| 10 |
|
|
别问问就黑皮
|
8 912 289
|
By Peak Heat Index
| Game |
Peak
Heat Index |
||
|---|---|---|---|
| 1 |
|
Star Show
|
163 764 328
|
| 2 |
|
Unknown
|
158 297 261
|
| 3 |
|
Game for Peace
|
153 904 871
|
| 4 |
|
Honor of Kings
|
140 937 874
|
| 5 |
|
Star Show
|
103 193 458
|
| 6 |
|
Honor of Kings
|
96 961 229
|
| 7 |
|
Make Friends
|
93 072 024
|
| 8 |
|
League of Legends
|
87 212 931
|
| 9 |
|
Outdoor
|
80 989 494
|
| 10 |
|
Top Games
|
77 927 754
|
By Heat Index
| Channel name |
Heat
Index |
|||
|---|---|---|---|---|
| 1 |
|
|
哔哩哔哩英雄联盟赛事
|
32 686 940
|
| 2 |
|
|
若若跑的贼快
|
28 462 790
|
| 3 |
|
|
DANK1NG
|
6 498 622
|
| 4 |
|
|
玩机器丶Machine
|
5 844 562
|
| 5 |
|
|
狂鸟丶楚河-90327
|
5 090 240
|
| 6 |
|
|
别问问就黑皮
|
4 809 521
|
| 7 |
|
|
MrGemini
|
4 648 335
|
| 8 |
|
|
QuQu是蛐蛐
|
4 019 212
|
| 9 |
|
|
寅子
|
3 991 051
|
| 10 |
|
|
椰汁糕冬瓜强
|
3 903 689
|
The Chinese Heat Index is a proprietary metric used by major Chinese streaming platforms like DouYu, Huya, Bilibili and CC163 to measure the popularity of live streams. Unlike traditional viewership metrics such as concurrent viewers or hours watched, the Heat Index is a composite score influenced by multiple factors including stream duration, the number of visitors, viewer interactions, and the number of archived videos.
Chinese streaming platforms use the Heat Index system instead of standard viewership statistics such as concurrent viewers or average watch time. Due to the different data methodology, platforms like DouYu, Huya, Bilibili and CC163 cannot be directly compared to Twitch, YouTube Gaming, or Kick.
Among the most popular esports titles on DouYu, Huya, Bilibili and CC163 are Honor of Kings, PUBG Mobile, and League of Legends. These games consistently rank at the top of Heat Index charts, with Honor of Kings being particularly dominant due to its domestic popularity and cultural relevance. Other popular titles include CrossFire, Peacekeeper Elite (the localized version of PUBG), and Dota 2, although to a lesser extent.
DouYu, Huya, Bilibili and CC163 are home to some of the most prominent esports leagues in China. Among the most popular are the King Pro League (KPL) and the League of Legends Pro League (LPL). KPL is the top professional league for Honor of Kings, one of China's most-watched mobile games, while LPL is the official Chinese league for League of Legends, a global esports phenomenon. Both leagues attract millions of viewers and dominate the Heat Index rankings during their seasons.
No, DoHuya operates independently and is not officially affiliated with DouYu, Huya, Bilibili or CC163. It serves as a third-party analytical tool that aggregates and analyzes data from these platforms to provide users with insights into the Chinese streaming ecosystem.