Key stats from channels, games and live streams on DouYu, Huya, Bilibili and CC163 platforms
By Peak Heat Index
| Channel name |
Peak
Heat Index |
|||
|---|---|---|---|---|
| 1 |
|
|
哔哩哔哩英雄联盟赛事
|
69 963 829
|
| 2 |
|
|
崩坏星穹铁道
|
48 549 214
|
| 3 |
|
|
哔哩哔哩王者荣耀赛事
|
28 626 466
|
| 4 |
|
|
DANK1NG
|
14 455 417
|
| 5 |
|
|
哔哩哔哩直播
|
12 461 245
|
| 6 |
|
|
中年人拳师七号
|
10 650 752
|
| 7 |
|
|
虎牙英雄联盟赛事
|
10 131 824
|
| 8 |
|
|
深圳DYG钎城
|
9 300 018
|
| 9 |
|
|
明日方舟
|
9 059 063
|
| 10 |
|
|
无畏契约赛事
|
9 018 183
|
By Peak Heat Index
| Game |
Peak
Heat Index |
||
|---|---|---|---|
| 1 |
|
Unknown
|
181 244 415
|
| 2 |
|
Star Show
|
162 389 152
|
| 3 |
|
Honor of Kings
|
138 909 383
|
| 4 |
|
Star Show
|
111 801 555
|
| 5 |
|
League of Legends
|
90 071 797
|
| 6 |
|
Honor of Kings
|
88 864 346
|
| 7 |
|
Make Friends
|
84 266 027
|
| 8 |
|
三角洲行动
|
72 521 756
|
| 9 |
|
Top Games
|
71 665 391
|
| 10 |
|
League of Legends
|
69 738 268
|
By Heat Index
| Channel name |
Heat
Index |
|||
|---|---|---|---|---|
| 1 |
|
|
20岁天才歌手Running
|
4 175 686
|
| 2 |
|
|
寅子
|
3 773 817
|
| 3 |
|
|
pigff
|
3 338 823
|
| 4 |
|
|
若若跑的贼快
|
3 016 198
|
| 5 |
|
|
邦Sa
|
2 863 184
|
| 6 |
|
|
南波儿大魔王丶
|
2 834 460
|
| 7 |
|
|
洞主丨歌神洞庭湖
|
2 705 913
|
| 8 |
|
|
阿涛皎月Carry
|
2 701 801
|
| 9 |
|
|
山东棋王弈哥
|
2 623 602
|
| 10 |
|
|
华创-达文西
|
2 604 074
|
The Chinese Heat Index is a proprietary metric used by major Chinese streaming platforms like DouYu, Huya, Bilibili and CC163 to measure the popularity of live streams. Unlike traditional viewership metrics such as concurrent viewers or hours watched, the Heat Index is a composite score influenced by multiple factors including stream duration, the number of visitors, viewer interactions, and the number of archived videos.
Chinese streaming platforms use the Heat Index system instead of standard viewership statistics such as concurrent viewers or average watch time. Due to the different data methodology, platforms like DouYu, Huya, Bilibili and CC163 cannot be directly compared to Twitch, YouTube Gaming, or Kick.
Among the most popular esports titles on DouYu, Huya, Bilibili and CC163 are Honor of Kings, PUBG Mobile, and League of Legends. These games consistently rank at the top of Heat Index charts, with Honor of Kings being particularly dominant due to its domestic popularity and cultural relevance. Other popular titles include CrossFire, Peacekeeper Elite (the localized version of PUBG), and Dota 2, although to a lesser extent.
DouYu, Huya, Bilibili and CC163 are home to some of the most prominent esports leagues in China. Among the most popular are the King Pro League (KPL) and the League of Legends Pro League (LPL). KPL is the top professional league for Honor of Kings, one of China's most-watched mobile games, while LPL is the official Chinese league for League of Legends, a global esports phenomenon. Both leagues attract millions of viewers and dominate the Heat Index rankings during their seasons.
No, DoHuya operates independently and is not officially affiliated with DouYu, Huya, Bilibili or CC163. It serves as a third-party analytical tool that aggregates and analyzes data from these platforms to provide users with insights into the Chinese streaming ecosystem.